// Edited with Notepad++ clear echo "Loading mick's config..." echo "Config: Running -> logaddress_add 1" echo "Config: Config used for 1280x960 4:3 Stretched" echo "Config: Enemy team is MUTED cl_mute_enemy_team" echo "Config: Launch options: -novid -nojoy -high -forcenovsync -freq 240 -tickrate 128 +sv_cheats 1 +exec mick.cfg" // System settings for FPS boost // Launch options: -novid -no-browser -nojoy -freq 240 +snd_use_hrtf 0 +exec mick +sv_cheats 1 // Disable Desktop Game Theatre while SteamVR is active // Find the game in your Steam Library. Right click on it and choose Properties. There should be 2 check boxes: uncheck the one that says "Use Desktop Game Theater while SteamVR is active". // csgo.exe Disable full-screen optimization / Override high DPI scaling // Task Manager: Uncheck CPU 0 (Go to Details -> Set affinity) (Angiv tilhørsforhold) // Rates rate "786432" cl_cmdrate "128" cl_updaterate "128" cl_interp "0" cl_interp_ratio "1" cl_interpolate "1" cl_lagcompensation "1" cl_predict "1" cl_predictweapons "1" // Bots bot_stop "0" // Mouse sensitivity "0.85" // EDPI == 800 zoom_sensitivity_ratio_mouse "0.9" m_rawinput "1" m_pitch "0.022" m_yaw "0.0165" // 4:3 stretched = 0.0165 // Normal 0.022 m_customaccel "0" m_mouseaccel1 "0" m_mouseaccel2 "0" // Video mat_monitorgamma "1.8" mat_queue_mode "-1" // 2 = auto detect multi-core rendering fps_max "900" // 4 * tickrate fps_max_menu "900" // 4 * tickrate r_dynamic "0" // Light when shooting r_drawtracers "0" r_drawtracers_firstperson "0" r_eyegloss "0" // No Makeup. r_eyemove "0" // No Eye Movement. r_eyeshift_x "0" // No Eye Movement X-Angel. r_eyeshift_y "0" // No Eye Movement Y-Angel. r_eyeshift_z "0" // No Eye Movement Z-Angel. r_eyesize "0" // Smaller Eyes. // Audio volume "0.60" // Controlled by vol_normal alias vol_high "volume 1.20" alias vol_normal "volume 0.60" voice_enable "1" voice_scale "0.70" // receive volume snd_mixahead "0.02" // Audio delay, smaller = better synchronization between actions and audio. If you hear cracks or things like that, set at 0.01 increments to fit your hardware. snd_mix_async "1" //snd_stream "1" snd_front_headphone_position "45.0" // 43.2 (resolution 5:4), 45.0 (resolution 4:3), 50.2 (resolution 16:10), or 53.2 (resolution 16:9). snd_rear_headphone_position "90.0" // Nothing inaudible in rear positions. Clear precision in front and rear positions. Small angular adjustments will give you a better idea of ​​where the sound is coming from. snd_headphone_pan_exponent "1.2" // Sounds from medium to long distance are higher without increasing the difficulty of distinguishing distances from short to medium distance. snd_headphone_pan_radial_weight "0.5" // Accurately distinct where sounds are and depending on the increase or decrease in volume to the direction from where the sound comes from. snd_surround_speakers "0" // Speaker Configuration "for Headphones. 5 = 5.1, 0 = Stereo Headphones snd_mute_losefocus "0" // Mute game when alt-tabbed snd_deathcamera_volume "0.0" // Volume of "Death Cam" (feel free to change the value). snd_mapobjective_volume "0" // This is low because I still want the notification but I do not want it to disturb the sound that the enemy can or can not do, if it is too loud it distracts me. snd_menumusic_volume "0.0" // Sound of the music in the game menu (feel free to change the value). snd_mvp_volume "0.0" // Music volume. It usually distracts me, but it also modifies the sound of notifications. snd_roundend_volume "0" // Reliable, estimated notification for you to judge whether you will be able to do a 5 (kit) or 10 seconds (no kit) defuse. I recommend playing a little bit with bots to find out the sound played by your music kit if you have any. snd_roundstart_volume "0" // Decreases the volume at the beginning of the round. Use to relax from the last round and prepare for the next. snd_pitchquality "1" // Standard value. snd_tensecondwarning_volume "0.02" // Notice that you can use to decide between saving the weapon or attempting to "exit kills" when playing from CT or harming the enemy's economy when playing from T if you can not plant the bomb at the moment. dsp_enhance_stereo "0" // Little difference between 0 and 1. Supposed to mix right and left sounds. cl_mute_all_but_friends_and_party "0" cl_mute_enemy_team "1" // Enemy team always muted // HUD cl_drawhud "1" hud_scaling "1" hud_showtargetid "1" cl_hud_background_alpha "0.40" cl_hud_bomb_under_radar "0" cl_hud_color "1" cl_hud_healthammo_style "1" cl_hud_playercount_pos "0" cl_hud_playercount_showcount "1" cl_hud_radar_scale "0.900000" cl_draw_only_deathnotices "0" cl_righthand "1" cl_showloadout "1" cl_showpos "0" cl_showfps "4" cl_teamid_overhead_mode "2" hud_takesshots "1" // Radar cl_radar_always_centered "1" cl_radar_rotate "1" cl_radar_scale "0.3" cl_hud_radar_scale "1.15" cl_radar_icon_scale_min "0.75" cl_radar_square_with_scoreboard "0" // Viewmodel viewmodel_presetpos "3" viewmodel_fov "63" // 54 to 68 viewmodel_offset_x "2.5" viewmodel_offset_y "-2" viewmodel_offset_z "-2" viewmodel_recoil "1" fov_cs_debug "0" fov_tv_debug "0" // Reduce gun shifting // when crouching cl_viewmodel_shift_left_amt "0" cl_viewmodel_shift_right_amt "0" // Reduce gun and scope // shifting/bobbing when moving cl_bob_lower_amt "0" cl_bobamt_lat "0" cl_bobamt_vert "0" cl_bobcycle "0" // Crosshair cl_observercrosshair "1" cl_crosshair_drawoutline "1" cl_crosshair_dynamic_maxdist_splitratio "0.35" cl_crosshair_dynamic_splitalpha_innermod "1" cl_crosshair_dynamic_splitalpha_outermod "0.5" cl_crosshair_dynamic_splitdist "4" cl_crosshair_friendly_warning "0" cl_crosshair_outlinethickness "0.5" cl_crosshair_sniper_show_normal_inaccuracy "0" cl_crosshair_sniper_width "1" cl_crosshair_t "0" cl_crosshairalpha "255" cl_crosshaircolor "2" // 5 == Custom RGB cl_crosshaircolor_r "50" cl_crosshaircolor_g "-1000" cl_crosshaircolor_b "150" cl_crosshairdot "0" cl_crosshairgap "-2.5" cl_crosshairgap_useweaponvalue "0" //cl_crosshairsize "1.5" //Controlled with CHregular cl_crosshairstyle "4" cl_crosshairthickness "0.5" cl_crosshairusealpha "1" cl_show_observer_crosshair "2" alias CHrainbow "toggle cl_crosshaircolor 1 2 3 4 5" alias CHsmoke "cl_crosshairsize 1000;" alias CHregular "cl_crosshairsize 1.5;" // Misc developer "1" // Console commands live con_enable "1" con_filter_enable "2" con_filter_text "Damage Given" // highlight in console con_filter_text_out "Player:" log_color General 00ff0099 // Highligh color, nearly same as netgraph ui_steam_overlay_notification_position "bottomright" player_nevershow_communityservermessage "1" mm_dedicated_search_maxping "80" // max ping for matchmaking games mm_dedicated_force_servers "" gameinstructor_enable "0" option_duck_method "0" option_speed_method "0" cl_downloadfilter "nosound" // mapsonly pls volvo cl_join_advertise "2" // let your friends join your community server without an invitation cl_disablehtmlmotd "1" cl_autohelp "0" cl_showhelp "0" cl_disablefreezecam "1" //cl_forcepreload "1" cl_teammate_colors_show "1" cl_autowepswitch "0" // auto weapon switch on pickup cl_use_opens_buy_menu "0" // E opening buy menu cl_downloadfilter "nosounds" cl_dm_buyrandomweapons "0" closeonbuy "0" spec_show_xray "1" password "" // Net alias +netg "net_graph 1;+showscores" alias -netg "net_graph 0;-showscores" net_graph "0" // Shows my network usage data net_graphheight "200" // Changes height, used together with script net_graphmsecs "400" // The latency graph represents this many milliseconds net_graphpos "2" // Positioning of Net Graph net_graphproportionalfont "0" // Makes font smaller net_graphshowinterp "1" // Shows interpolation value net_graphshowlatency "1" // Shows latency value net_graphsolid "1" // Solid Net Graph net_graphtext "1" // Shows text fields net_maxroutable "1200" // Requested max packet size before packets are 'split' net_scale "5" // Makes font smaller // Localhost sv_cheats 1 sv_grenade_trajectory 1 alias server_surf "sv_cheats 1;sv_airaccelerate 400;sv_accelerate 5.5;sv_staminalandcost 0;sv_falldamage_scale 0;sv_staminajumpcost 0;mp_roundtime_defuse 123123123;god;mp_roundtime 123123123;mp_autoteambalance 0;bot_kick;sv_maxspeed 3500;mp_warmup_end;sensitivity 2; mp_freezetime 0; sv_autobunnyhopping 1; mp_restartgame 1;" alias server_1v1 "bot_kick; mp_freezetime 1; mp_free_armor 1; mp_autokick 0; mp_round_restart_delay 3; mp_buytime 999; mp_buy_anywhere 0; sv_airaccelerate 800;mp_autoteambalance 0; mp_match_end_restart 1;mp_warmup_end; mp_restartgame 1;" alias start_de "mp_ct_default_secondary weapon_deagle; mp_t_default_secondary weapon_deagle;mp_warmup_end; mp_restartgame 1;" alias start_awp "mp_ct_default_primary weapon_awp; mp_t_default_primary weapon_awp;mp_warmup_end; mp_restartgame 1;" alias start_ak "mp_ct_default_primary weapon_ak47; mp_t_default_primary weapon_ak47;mp_warmup_end; mp_restartgame 1;" // Training alias nades "give weapon_hegrenade;give weapon_flashbang;give weapon_smokegrenade;give weapon_incgrenade;give weapon_molotov;give weapon_decoy" alias practice "god;sv_grenade_trajectory 1;cl_grenadepreview 1;sv_grenade_trajectory_time 10;sv_showimpacts_time 10;sv_showimpacts 1;sv_cheats 1;mp_limitteams 0;mp_autoteambalance 0;mp_freezetime 0;mp_roundtime 60;mp_roundtime_defuse 60;mp_roundtime_hostage 60;mp_maxmoney 99999;mp_startmoney 99999;mp_buytime 9999;mp_buy_anywhere 1;ammo_grenade_limit_total 5;sv_infinite_ammo 1;mp_warmup_end;mp_restartgame 1;Say Practice config enabled" alias practice_sshots "cl_draw_only_deathnotices 1;net_graph 0;cl_crosshairalpha 255;cl_crosshaircolor 5;cl_crosshaircolor_b 0;cl_crosshaircolor_r 0;cl_crosshaircolor_g 255;cl_crosshairdot 1;cl_crosshairgap 0;cl_crosshairsize 0;cl_crosshairstyle 4;cl_crosshairusealpha 1;cl_crosshairthickness 2;cl_fixedcrosshairgap 0;cl_crosshair_outlinethickness 0;cl_crosshair_drawoutline 0;" alias +clearsmoke "host_timescale 18" alias -clearsmoke "host_timescale 1" // Buy binds NUMPAD bind KP_INS "buy vesthelm;buy vest;" bind KP_DEL "buy vest;" bind KP_ENTER "buy defuser;" bind - "buy molotov; buy incgrenade;" // KP_SLASH bind KP_MULTIPLY "buy hegrenade;" bind KP_MINUS "buy smokegrenade;" bind KP_PLUS "buy flashbang;" bind KP_PGUP "buy awp;" bind KP_RIGHTARROW "buy sg556; buy aug;" bind KP_PGDN "buy deagle;" bind KP_UPARROW "buy m4a4; buy m4a1; buy ak47;" bind KP_5 "buy mp7;" bind KP_DOWNARROW "buy tec9; buy fiveseven;buy cz75a" bind KP_HOME "buy famas;buy galil" bind KP_LEFTARROW "buy mp9; buy mac10;" bind KP_END "buy p250;" // Buy binds Keychron K2 Keyboard (no NUMPAD) bind UPARROW "buy vesthelm;buy vest;" bind DOWNARROW "buy vest;" bind LEFTARROW "buy decoy" bind RIGHTARROW "buy defuser;" bind PGUP "buy molotov; buy incgrenade;" bind PGDN "buy smokegrenade;" bind HOME "buy hegrenade;" bind END "buy flashbang;" bind i "buy famas;buy galil" bind o "buy m4a4; buy m4a1; buy ak47;" bind p "buy awp;" bind ] "buy deagle;" // Nordic Å bind k "buy mp9; buy mac10;" bind l "buy mp7;" bind SEMICOLON "buy sg556; buy aug;" // Nordic Ø bind ' "buy tec9; buy fiveseven;buy cz75a" // Nordic Æ bind - "buy p250;" bind 0 "slot10" bind 1 "slot1;CHregular" bind 2 "slot2;CHregular" bind 3 "slot3;CHregular;+lookatweapon;" bind 4 "use weapon_decoy;buy decoy;CHregular" bind 5 "slot5" bind 6 "slot6" bind 7 "slot7" bind 8 "slot8" bind 9 "slot9" bind a "+moveleft" bind b "buymenu" bind c "buy molotov; buy incgrenade;slot10; use weapon_molotov; use weapon_incgrenade;CHregular;" bind d "+moveright" bind e "+use" bind f "buy flashbang;slot7; use weapon_flashbang;CHregular;" bind g "drop" bind h "+lookatweapon" //bind-buy i "" //bind-buy j "cast_ray;slot12" //bind-buy k "" //bind-buy l "" bind m "teammenu" bind n "+spray_menu" //bind-buy o "" //bind-buy p "" bind q "lastinv;CHregular" // "use weapon_knife;slot2;use weapon_awp;slot1;CHregular" bind r "+reload" bind s "+back" bind t "use weapon_knife; use weapon_c4; drop" bind u "nades;god" bindtoggle v "cl_righthand" bind w "+forward" bind x "buy hegrenade;slot6;use weapon_hegrenade" bind y "messagemode2" bind z "noclip" bind , "buyammo1" bind . "buyammo2" bind \ "toggleconsole" bind ENTER "messagemode" bind SPACE "+jump" alias +jumpthrow "+jump;-attack" alias -jumpthrow "-jump" bind ALT "+jumpthrow" alias +showimpact "sv_showimpacts_penetration 1;slot12" // Slot 12 == Health shot alias -showimpact "sv_showimpacts_penetration 0" bind CAPSLOCK "+showimpact" bind TAB "+netg" bind ESCAPE "cancelselect" bind INS "bot_place;bot_stop 1" bind DEL "+clearsmoke" bind PAUSE "pause" alias +sneak "+speed;r_cleardecals;vol_high" alias -sneak "-speed;vol_normal" bind SHIFT "+sneak" alias +crouch "+duck;r_cleardecals;vol_high" alias -crouch "-duck;vol_normal" bind CTRL "+crouch" bind F1 "" bind F2 "" bind F3 "askconnect_accept" bind F4 "exec mick;logaddress_add 1" bind F5 "" bind F6 "bot_place;bot_stop 1" bind F7 "" bind F8 "" bind F9 "+clearsmoke" bindtoggle F10 "voice_enable" // or disable //bind F11 "incrementvar volume 0 2 -0.05" //bind F12 "incrementvar volume 0 2 0.05" alias +att "+attack" alias -att "-attack;CHregular" bind MOUSE1 "+att" alias +att2 "+attack2" alias -att2 "-attack2;CHregular" bind MOUSE2 "+att2" bind MOUSE3 "buy smokegrenade;slot8;CHsmoke;" bind MOUSE4 "slot2;CHregular" bind MOUSE5 "+voicerecord" bind MWHEELUP "player_ping" bind MWHEELDOWN "+jump" echo "Loading config done." host_writeconfig